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Design and Development

Design and Development

Christopher Christopher Hernandez earned this badge on Jun 14, 2020

This competency domain is essential at various degrees for all instructional designers and managers of instructional design projects.  The goal for the instructional designer is to maintain competency in the fundamental activities and thinking in design and development and expand the use of these practices as new technologies and methodologies emerge.

Learners will be expected to showcase mastery in six competency areas:

  • Instructional Design and Development Process

  • Systematic Design

  • Design Instructional Interventions

  • Select or Modify Existing Instructional Materials

  • Develop Instructional Materials

  • Design Learning Assessment

Prerequisites

Challenges

  • Reflect on Instructional Design and Development

    Submit a brief reflection on how you have holistically demonstrated effective design and development of instruction. Be sure to touch on each of the six sub-competencies without replicating the reflections used when earning those badges:

    • Use of Instructional Design and Development Process Appropriate for a Given Project
    • Systematic Approach to Design
    • Design Instructional Interventions
    • Select or Modify Existing Instructional Materials
    • Develop Instructional Materials
    • Design Learning Assessment

    This supra-badge is to be completed after all of the sub-badges are earned.  ​​

                    All supra-badges with the instructional design program are important as they push a designer to demonstrate skills that are cornerstones of instructional design. However, in my opinion, the Design and Development and development supra badge is a culmination of all badges, competencies, and skills within instructional design. For Design and Development, an instructional designer must not only plan, analyze, communicate, and evaluate; a designer must demonstrate their ability to design and develop their theorized instruction, materials, and assessments. The Design and Development Supra badge demonstrates these skills through its sub badges: Instructional Design and Development Process, Systematic Design, Design Instructional Interventions, Select or Modify Existing Instructional Materials, Develop Instructional Materials, and Design Learning Assessment.

                    Instructional Design and Development has a designer demonstrate their skills in ID by demonstrating their ability to create an instructional design process, modify an instructional design process, and the ability to describe rationale for modified changes in the instructional design process. These three challenges go hand in hand. An IDer must be able to develop an instructional process that is based off an instructional model. This demonstrates an ability to adapt an instructional model to fit the need of target learners. An IDer must also be able to modify their instructional process based on data and feedback when conducting a project. Lastly, an IDer must be able to convey why it is important to perform changes in an instructional design process.

                    Systematic Design has an IDer demonstrate their ability to identify and sequence both instructional goals and performance outcomes. These are important design skills when referencing a design document. An IDer must be able to outline instructional goals that can be conveyed to their organization. In the same respect, an IDer must be able to sequence performance outcomes. These are skills/knowledge that should be acquired at the end of learning/training.

                    Design Instructional Interventions challenges a designer to identify instructional strategies along with their anticipated outcomes, apply appropriate interactive learning principles, utilize appropriate messages and visual design, apply motivational design principles, and generate design documents. The challenges here can best be explained through my current achievements in my practicum project. To develop instruction for students/parents to learn how to access my school’s online curriculum, I had to first identify instructional strategies like scaffolding and modeling. While developing learning materials, I had to make sure some of the materials are interactive. This includes interactive presentations, videos, and other guides. I would then have to apply appropriate visual design for these materials. This requires you to place photos next to appropriate text or even trying not to use too many pictures which would overwhelm learners. Of course, learning must be motivational as well. This is where we go back to interactive design elements that keep the learner from essentially getting bored. Lastly, I developed a design document which is an important part of design and development. It is where a designer describes their instructional plan and data.

                    Selecting or modifying existing instructional materials challenges an IDer to select and create instructional materials as well as integrating existing instructional materials into a design. Being able to identify, include, and select materials such as books and multimedia into a design is important for maintaining instruction that is fact based. It’s also important to demonstrate the ability to integrate previously created instructional materials into a new design. For one class, I demonstrated my ability to adapt Google’s STEM materials into my own instructional design choices.

                    The Develop Instructional Materials badge is a cornerstone of the ID skillset found within the Design and Development supra badge. This challenges the designer to develop their own instructional materials and making sure that they align with their proposed delivery methods. For example, I created a Google Classroom for teaching parents about my organization instructional model DIRFloortime. Since I was utilizing the Google Classroom platform, all materials were created using Google Slides, Docs, and YouTube videos. These align with using the proposed technology (Google Classroom) as they are already integrated into the platform.

                    For Design Learning Assessment, a designer must be able to identify the learning process and its measurable outcomes as well as making sure that assessments are aligned with instructional goals. To develop instruction properly an IDer must understand the learning process. They can do this by using a design document to identify attainable learning outcomes. In the same respect, a designer must also be able to test skills aligned with course goals. This can be done using quizzes and other types of assessments.

                    While writing this, I must also reflect on my past 2 years of graduate study. I remember developing instruction using the ADDIE model in a project for my organization. I remember my instructional gaming course where I had to outline the learning systems, objective to the next objective, in the game. I can even think about skills that I am currently utilizing, such as developing instructional materials. I am currently developing an online teaching platform for my organization and have been developing materials such as facilitators guides.

                    I have big plans for utilizing these skills in the future. For my game development class within this graduate study, I developed a game prototype that required me to utilize all skills found within this badge. Moving past this graduate program, I plan to utilize these skills by fully developing the game I was working on and developing a design document that can explain to schools how the game could be utilized, what goals are being met, what skills are being developed, and how students are being assessed.